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1. test - in EVE Forum Experiments [original thread]
test
- by Marvel Master - at 2007.07.04 21:16:00
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2. Limit to # of POS put up in 1 day? - in Science and Industry [original thread]
Its not a bug. Read the Dev Blog. This features comes with Rev II. 1 Tower per Corp / Day 5 Tower Alliance / Day Aim: Reducing POS Spamming. Marvel
- by Marvel Master - at 2007.06.29 07:55:00
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3. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.28 15:01:00
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4. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.26 08:24:00
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5. Standard Fitting Setups available - in Player Features and Ideas Discussion [original thread]
Hello, everyone know, how much times it need, to fit a ship. You want to make pvp and need 4 minutes, to get all modules together. What about a custom fitting setup. I make a click, and the fitting unit at a station search all items from the cor...
- by Marvel Master - at 2007.06.22 12:33:00
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6. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.22 07:34:00
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7. Darwins Contraption - in Corporation, Alliance and Organization Discussions [original thread]
Nice work. First titan killed in a real battle. *gratz* "Ops, you will do it again?" *g* Marvel
- by Marvel Master - at 2007.06.22 07:30:00
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8. Official Statement by Lotka Volterra, Re: Our Allies' Titan Loss - in Corporation, Alliance and Organization Discussions [original thread]
Nice kill and good work. Exists a battle report from that? Marvel
- by Marvel Master - at 2007.06.22 07:24:00
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9. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.21 08:01:00
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10. Drug pos - in Science and Industry [original thread]
Hello, try www.eve-search.com Very good search engine. You need reactions, the gas and the bpcs for the boosters. Everything is in deep 0.0 constellations. You will find it with exploration. Its very time consuming. You need very good players...
- by Marvel Master - at 2007.06.19 11:18:00
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11. Difference between Upgrade and improvement from a outpost? - in Science and Industry [original thread]
Edited by: Marvel Master on 19/06/2007 11:14:30 Hello, see the subject: Improvment = The outpost get more office, factory slots, ... Upgrade = ??? Or is the upgrade only neccessary for the constellation castle system named Sov Level 4? Be...
- by Marvel Master - at 2007.06.19 11:15:00
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12. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.19 10:37:00
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13. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.18 08:30:00
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14. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel PS: Sov Level 1-4 and Constellatin Sov is the wrong way. Only the Dev alliance and two other have an advantage of that.
- by Marvel Master - at 2007.06.15 09:14:00
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15. Dev Blog: Changes to Sovereignty - in Science and Industry [original thread]
This new "feature" is an advantage for a special player group again. They will accomplish the premisses and never lost again Sov Level 4. You cannot attack this systems anymore and are invulnerably till end of days. 3 or 4 Alliances can use this...
- by Marvel Master - at 2007.06.14 14:20:00
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16. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel
- by Marvel Master - at 2007.06.14 12:19:00
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17. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel
- by Marvel Master - at 2007.06.13 14:13:00
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18. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel
- by Marvel Master - at 2007.06.12 11:11:00
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19. Solution for Lagfree POS Warfare 3.0 - in Test Server Feedback [original thread]
*free bump for the devs* ... that they change the pos sov lag system. Thanks, Marvel
- by Marvel Master - at 2007.06.08 10:08:00
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20. Starbase Warfare - Testing Feedback - in Test Server Feedback [original thread]
Hello TomB, If you want to reduce lag and POS Warfare, then remove the sovereignty attribute from the POS. Use another, better system to get sovereignty. A POS should only be a safespot or something for industry. Why? The main problem in eve is...
- by Marvel Master - at 2007.06.07 08:35:00
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